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sweyns

For anyone interested in how motion-blur effects like the one you see in Uncharted 4 when Drake turns around are implemented, I found a post that explains it pretty well and isn't too hard to understand.

https://computergraphics.stackexchange.com/questions/261/how-is-motion-blur-implemented-in-modern-realtime-renderers

kalebm

For anybody interested in looking at a lot of the technical work that went into Uncharted 4's rendering, I found these slides describing a bunch of interesting stuff: http://advances.realtimerendering.com/other/2016/naughty_dog/NaughtyDog_TechArt_Final.pdf