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unreal

Are the equations necessary to implement or do there exist pre-made functions that compute boolean operations?

hteo

Union, intersection and set difference are max(A, B), min(A, B) and min(A, -B). But this blobby operation definitely isn't a boolean operation, and there might be other cool ways to combine two implicit surfaces that aren't boolean either.

adampahlavan

What equation would lead to the picture in the top left (the second one in the row) of two blobs being connected by a thin droplet?

sc2019

If you look at the f = 0.4 picture you can see how the peaks are connected by a thin droplet since the plane is just barely cutting off the intersection of the Gaussians

et17

How are the center points of the Gaussians determined/decided?

et17

How do you transform from these 2D Gaussians to 3D?