If we require primitive intersection point to be within current leaf node, how can we deal with the situation that triangle 1 overlaps multiple nodes, but triangle 1 is also the actual first hit?
In this condition, anytime when we met a triangle overlapping multiple nodes, we have to traverse all possible children nodes?
If we require primitive intersection point to be within current leaf node, how can we deal with the situation that triangle 1 overlaps multiple nodes, but triangle 1 is also the actual first hit? In this condition, anytime when we met a triangle overlapping multiple nodes, we have to traverse all possible children nodes?