Could different cores in the GPU or CPU be assigned to different stages of the rendering pipeline? For example, one computes occlusion/shadows and another computes color or alpha composting?
tulum
I think it's possible if such a separation could reduce the cost of the whole rendering pipeline.
Could different cores in the GPU or CPU be assigned to different stages of the rendering pipeline? For example, one computes occlusion/shadows and another computes color or alpha composting?
I think it's possible if such a separation could reduce the cost of the whole rendering pipeline.