I mean, aren't the jagged lines a natural consequence of trying to map a continuous line onto a discrete space? I guess you could mitigate it somewhat by blending some of the surround pixels so the difference is more smooth.
I mean, aren't the jagged lines a natural consequence of trying to map a continuous line onto a discrete space? I guess you could mitigate it somewhat by blending some of the surround pixels so the difference is more smooth.