So does this slide relate to the curves used in illustrator vs the ones used in keynote during lecture
ntm
It looks like NURBS (non-uniform rational B-splines) are commonly used in graphics and computer-aided design, and they associate weights to the control points. There's an interesting interactive demo here!
et17
In the tradeoff between Locality and Continuity what will yield more realistic animations?
sarukkai
Here is a good explanation of how B-splines work: http://web.mit.edu/hyperbook/Patrikalakis-Maekawa-Cho/node17.html
So does this slide relate to the curves used in illustrator vs the ones used in keynote during lecture
It looks like NURBS (non-uniform rational B-splines) are commonly used in graphics and computer-aided design, and they associate weights to the control points. There's an interesting interactive demo here!
In the tradeoff between Locality and Continuity what will yield more realistic animations?
Here is a good explanation of how B-splines work: http://web.mit.edu/hyperbook/Patrikalakis-Maekawa-Cho/node17.html