In certain situations, resampling should help us add resolution to areas of the mesh that previously had very few vertices, and the additional vertices generated through resampling can help us edit the mesh in that area with greater precision without having to increase the total number of vertices in the mesh.
m11
How would you decide whether a certain area of a mesh needs more vertices?
When we regularize a mesh does it always mean that we add more vertices, or can vertices be removed instead?
yilong_new
@m11 From what we did in assignment 2, both are possible -- when the edge is too long we may need to split it, and when the edge is too short we may need to collapse it.
why is more regular sample distribution desired?
In certain situations, resampling should help us add resolution to areas of the mesh that previously had very few vertices, and the additional vertices generated through resampling can help us edit the mesh in that area with greater precision without having to increase the total number of vertices in the mesh.
How would you decide whether a certain area of a mesh needs more vertices? When we regularize a mesh does it always mean that we add more vertices, or can vertices be removed instead?
@m11 From what we did in assignment 2, both are possible -- when the edge is too long we may need to split it, and when the edge is too short we may need to collapse it.