Can rasterization be extended to handle light sources and other additional information about the scene)?
Edit: I continued to the end of the lecture and see that it is indeed possible!
kayvonf
Yes, as you note I given a algorithm for using a rasterizer to compute shadows on slide 46. In a later lecture I'll point out how you might use rasterization to all approximate reflections. But you can go ahead and learn more on your own here:
Can rasterization be extended to handle light sources and other additional information about the scene)?
Edit: I continued to the end of the lecture and see that it is indeed possible!
Yes, as you note I given a algorithm for using a rasterizer to compute shadows on slide 46. In a later lecture I'll point out how you might use rasterization to all approximate reflections. But you can go ahead and learn more on your own here:
Is there an efficient way to re-render the scene when the camera moves?