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unicorn

Can rasterization be extended to handle light sources and other additional information about the scene)?

Edit: I continued to the end of the lecture and see that it is indeed possible!

kayvonf

Yes, as you note I given a algorithm for using a rasterizer to compute shadows on slide 46. In a later lecture I'll point out how you might use rasterization to all approximate reflections. But you can go ahead and learn more on your own here:

anon01

Is there an efficient way to re-render the scene when the camera moves?